#ifndef __LIGHT_H__
#define __LIGHT_H__

#include "lighttype.h"

#include "ps2vector4.h"

struct Light {
public:
    float attenuation0;
    float attenuation1;
    float attenuation2;
    Vector4 color;
    Vector4 direction;
    bool enabled;
    Vector4 position;
    LightType type;
    Light(void);
    ~Light(void);
};

#endif